Final Project Research

Nouf, Mithru and myself were tasked to  approach the issue of access to information in developing countries.  We decided to narrow this down to approach a more specific topic of interest that focuses on access of information on agriculture and farming. We all did some research separately to determine issues that farmers have as a result of limited access to information and those effects on the communities around them.  After our initial research we came together too see if there are any overlaps in our findings. Below is the top-down issues of some of the problems that rural farmers in developing countries struggle with.

There are a lot of issues presented here and we had a difficult time of narrowing these down to a particular issue that we could tackle.  After a couple of hours, we decided that it might be best to discuss with our teachers where we are in our thought process and see if they might have some pointers on the topics displayed above.

The above research for prompted by the following assingment

Assignment:

Start (or continue) researching your project idea and meet with your groups to discuss, document every step of the process on your blog. Things to focus on for next week are:

What is the Big Problem (i.e. Affects 1 b. People)

  • We need smarter agricultural practices to feed an ever-growing population. The number of farmers is declining, and climate change is becoming an increasingly worrying challenge that farmers are not fully aware of.
  • Access to information for rural farmers and architectural communities in developing countries (focusing on Africa)
  • Illiteracy of farmers, lack of resources, lack of access of information, poor transportation, poor markets, climate change (unpredictable weather).

What is the specific problem (So this affects 1b people… where is a specific concrete starting point where you see the need most)

  • India: Farmer suicides due to multiple factors (debt burden, monsoon failure). NOTE: most recent dataset is from 2015.
  • Illiterate farmers unaware of progress with understanding of crop rotation successes, drought resistant seeds, use of green manure, etc.
  • 2017 Famine crisis due to drought
    • Somalia -- hasn’t seen rain in months
    • South Sudan -- violence has displaced individuals from fertile land
    • Nigeria -- violence and burning of villages leaves people unable to feed themselves
  • The empowerment and equality of women in developing nations. In Asia, women produce 60 percent of agricultural products, and in Africa that figure is 80 percent. However, these same women also are not given equal access to credit which could enable them to afford quality seeds, fertilizers, and water pumps, increasing their production and providing more food to their communities.

What’s a link between that and the environment you’re living (i.e. “Something closer to home”)

  • In the US, it's relatively easier to find farmers who generally do trust technology and are willing to try out new techniques. They understand the growing need for better methods, and find a personal economic benefit to embracing technology.

What types of 100B$ technology *might* be able to impact this (broad stroke – think crazy)

  • In the case of farmer debt, the blockchain could be used to figure out how this money is spent to figure out what’s not working, and potentially educate the farmers accordingly. Automated farming is also a potential tech that could be used.
  • In the case of climate change, machine learning could be used to alert the farmers of the changing seasons.
  • Drone Technology. Having drones transport produce to market and facilitate communication/transfer of goods. Automated phone calls.

3-5 links of resources that you have researched that specifically speak to you about this problem

Response- Einstein's Dreams

Section 4 (28 June 1905 & Epilogue)

At the beginning of this passage, the author eludes to the concept of enjoying the present moment as a child and adult, together at the same moment in the story: a similar experience-- awake and happy.  Then the next moment the adult has sprung from the present in the attempt to freeze the moment of time so that they can enjoy it longer.  In comparison in the child's mind, they yearn to grow up as fast as possible to experience the next thing.  As a child, we yearn to grow to the age when we can really live and experience life; as an adult, we feel that life passes us too quickly and we only wish that it would slow down so that we can appreciate it more. Where is that delicate balance where we can just be happy with the moment we are currently present in and are not looking to the future or reminiscing the past? Is there an age where the scales tip from one want to the other?

Throughout the novel of Einstein's Dreams, during the sections that talks about the specific experiences that Einstein went through, Einstein seemed to always be so busy with his work.  Always entangled in his mind and thoughts. Never truly present.  In the last Epilogue, Einstein had finished the mathematical model, his newly developed theory, that he had worked on for some time. As he handed the handwritten notes to the individual that would type out the document, it was the first time that he describes the feeling of being "empty." He is truly in that moment observing the birds flying above the alps. He doesn't yearn to correct his calculation or adjust his thought process.  He is in that moment, not in the past or thinking about the future.

This left me thinking about how often in his lifetime he was able to achieve that 'truly present' moment in time.

 

What an incredible journey this entire book was.  If you haven't read the entirety of Einstein's Dreams, I would certainly encourage it!

Testing New Techniques in VR

For the midterm project, Alexia, Natasha and myself wanted to play with the technique of depth kit.  It was surprisingly difficult to set up and calibrate the camera.  The documentation also isn't the most helpful online, but we were able to get it to work, with some help from other ITP students on the floor.  I really like the application of volumetric capture in a piece.  I feel like it gives another level if familiarity and thus connection to the 'real like' characters in the scene.  I really like that we played with the digital effect of this capture to cause the movement in time and space to seem a little bit more weary.

For the final project, Penelope and myself started thinking about what technologies we can used to make our piece "worthy" of being represented in VR/360.  We don't want to just create a piece that is a film in 360, we want to give the viewer some agency and the film so that they can influence what the end result will be for the viewer.  Penelope and I started exploring the platform WondaVR to take full advantage of the gaze triggered options.  We want the viewer to be brought into other storylines if they gaze in the correct direction.  We have reached out to the creators of WondaVR for more specific technical questions about what the software allows and what the limitations are. A specific question we have is that if you are in scene 1 and when you gaze in a particular direction and then are launched into scene 2, at the end of scene 2 are you able to be launched back into the exact time of scene 1 where you left off.  This point will dictate how we will shoot our film as we want the viewer to have the ability to search around for clues but not miss anything from the main story.

I also started playing around with the Nikon Key Mission 360 Camera to get a better idea of stitch lines, quality and camera distance.  I uploaded a video to Vimeo and Youtube to study of my in a cabin in Killington, Vermont, where I went snowboarding for Spring Break:

Vimeo:

Youtube:

Vimeo can now detect 360 footage, so I wanted to see if it is better quality that youtube.

Screen-Shot-2017-03-22-at-2.24.49-PM.png

The file doesn't automatically make it 360, you need to go to the video Settings > Video File and check the box that that reads This video was recorded in 360 (as seen below).

Screen-Shot-2017-03-22-at-2.31.54-PM.png

You are then brought to this screen:

Screen-Shot-2017-03-22-at-2.33.33-PM.png

This gives you some nice features that youtube doesn't offer.

  • You can adjust the Field of View
    • this allows you do zoom in or out on the whole video and save that as a preset
    • You can also adjust the Pitch and Yaw.
      • Pitch gives you the option to start the video in any position on the y-axis.  If you want the video to be looking at the sky when it starts, you can adjust that with the pitch
      • Yaw gives you the option to start the video in any x-position.  For example, I uploaded the video and on the yaw axis, the beginning of the video was looking at the wall.  As seen in my presets in the screenshot above, I moved the yaw from 0 (facing the wall) to 165 (facing me).

Having the ability to adjust these presets for the video directly in Vimeo is really great.

However, it looks like Vimeo compresses the video just as much as Youtube and doesn't look much better :(.

Nikon Key Mission 360

I wasn't entirely impressed with the quality of this camera.  It doesn't seem to be much better than the Ricoh Theta.  However, I did play with this camera in low light to see what it would look like.  Not good :(

Final Project Research

Over the Spring Break we were asked to do some more research on possible topics that we would like to explore for the final project. Because I'm interested in studying food production through to delivery, tracking and consumption in developing countries, I narrowed this concept down to one particular issue that affects many people globally. I wasn't aware that many people die as a result of indoor smoke caused from indoor cooking practices using wood and coal.

Below is a rough deck of my research on the topic:

Final Project Proposal - Moodboard / Shooting schedule

Initial Proposal

Penelope and I want to create a film noir, raw, cinematic 360 experience from the POV of the viewer.  We are thinking of having two ending in the film so that if you don't get all the clues in time you may get an alternative ending. We are hoping to use Wonda VR so that depending on the gaze of the individual, they will be able to have snapshots of different character's storylines in the film that will help to solve the missing persons call.

Films that we are basing our style off of: 

  • The third man
  • Double indemnity
  • notorious
  • touch of evil
  • NYT VR
  • the big sleep
  • Lady in the Lake
  • Rope
  • Victoria.

Moodboard:

dementia_6.jpg
Touch_of_Evil-Zsa_Zsa_Gabor.jpg
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Shooting Schedule:

March 8th: 3 references with some photos of storylines that we’re interested in.

Script/Story: March 17th

Location Scout/ Start on creating storyboard: March 23rd

Finalize Storyboard: March 29th

Tech Research and Development: Understand what we can do before April 8th, but majority of this will be completed in post.

Prep Date: April 8th

Production Date(s): April 9th

Post Production Dates: April 10th — April 30th