MoCap Lab
This weekend we got into the mocap suits and recorded some character actions for our world.
We did have an issues tracking two bodies and spent 30 minutes trying to have two characters interact with no success. We were able to track one person, but when we tried to track the second skeleton, it wouldn't work for us. We kept on getting the error cannot find skeletal markers when we tried to compile the skeleton(but she did have all 37 markers tracked and locked). Hopefully we can go over some of the issues that might have caused this in class this week.
We did however get data for one character so the minimum requirement was met.
World Building
I'm not entirely comfortable with Unreal as of yet, so building the world to look like my mood board seems not quite feasible. I was able to create a part of the world that I might use in the project. Here is a golden cabin in a field (away from the city) where two of the lead characters come to escape the craziness of the urban ecosystem:
Possible Characters
Ruby and her ghost
Ruby grew up in the metal mines with her father. She has been blessed with the company of her ghost since she was a young child who has grown up with her. Her ghost has been been an ally in her development and a friend.
Ruby is motivated by protecting the metal minors from exploitation because her father was killed in a mine collapse. She fears the moment when her confidant will permanently leave her -- a situation that will soon be a reality.
Ridgety San
Ruby's father's left hand/machine that is motivated by keeping Ruby safe and healthy. He was found in a heap of scrap metal at the family's golden cabin.
Evil TomTom and his Empress
TomTom and Empress own the metal mines and are wanting to make it their fortune through squeezing everything they can out of the workers and their land. They are forceful and cruel. They are driven by money and fame.